Latest website news
Recent posts:
Crosshair generator is back up! Minor updates.
Nov 14, 2018
Advanced options, bug fixies and FAQ update
Feb 21, 2018
Crosshair generator and more stuff
Feb 17, 2018
New stuff: mastercomfig, small tweaks and improvements
Jan 12, 2018
Server generator upgrade and more stuff
May 15, 2017
Crosshair previews
May 4, 2017
HUD support
May 2, 2017
Class-specific settings and more
Apr 29, 2017
First rather huge update
Apr 18, 2017
Initial release
Apr 18, 2017
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Apr 18, 2017
First rather huge update
Our first rather huge site update:
Thanks to xiyzzc for contributing:
- The footer was reworked with proper bootstrap columns so that its responsive on small screens
- Slight frontpage rework
- Config preview rework. Configs currently have a slideshow of 5 pl_badwater images, and pros/cons are 2 columns underneath.
- Added Felik’s “Low End”, “Eye Candy” configs
- Config images are lazy loaded with unveil.js so that the user doesn’t download them all at once. Loading triggers from the dropdown selection. - Minor text rework
- Fixed a bug when Firefox users could not generate configs with hitsound files included
Funtionality improvements 2.2:
- Added a binds section where you can easily manage your key settings / added an option to NOT bind anything for other than QWERTY keyboard users
- Added CastingEssentials addon
- Added an option to set up a toggle bind for viewmodels
- Added an option to use left-handed viewmodels
- Added a small config database
- You can now select minimal viewmodels for specific weapons in crosshair switcher settings
Minor fixies:
- Fixed broken slider
- Improved shadows on the landing page
- Removed duplicate hitsound
- Polished desctiptions for some settings, added compatibility notices